moe, DMB links,
The Game: http://diamond-mind.com/
Wiki article: https://en.wikipedia.org/wiki/Diamond_Mind
About the creator, Tom TIppet: https://www.alumni.hbs.edu/stories/Pages/story-bulletin.aspx?num=4492
The best community forum (forget the official one) http://fansofdmb.yuku.com/forums/71
The creator of the game is Tom Tippet, a disciple of Bill James, who sold it in 2006 to join James working for the Red Sox. The guy who bought it from him is a jerk who immediately offended the user base and only inteneded to use the engine to power his flop of an online baseball sim site. Significant development ceased at that point. Despite a few minor deficiencies it remains IMO the best game-focused (as opposed to GM-focused) text-sim despite it's dated interface.
Here's an article about Tippet's current work with the Red Sox:
https://www.alumni.hbs.edu/stories/Pages/story-bulletin.aspx?num=4492
In the days when he owned Diamond-Mind he would release periodic sabermetric-oriented articles about baseball that were similar to those in James' abstracts.
moe: "which '66 team are you managing?"
Well, it depends on which individual game I am playing. As I said, I play out EVERY game for EVERY team. That's why it takes three or four years per season. My choice of which team for a particular game depends on several different factors. I have certain teams I just like more. Or it may depend upon the starting pitchers, or what's going on at that particular time in the season.
The Orioles are a dominant team, and usually if one team is dominant I'll manage against it most of the time trying to cut them down to size and make a race of it (although it's not like you have a major advantage when you manage against the AI--- the players have way more impact than the manager). In the AL I've kind of adopted the Twins and Tigers as the only real possible challengers to Baltimore in it's first season with Frank Robinson. I've got Minnesota in second place 4 games out right now.
In the NL Houston played out of their minds to start the season, but they've faded to a .500 team and will finish well below that. The Giants pitching combined with Mays-McCovey-Hart is so far outpacing a formidable Pittsburgh team and an Atlanta team that has a bevy of outstanding hitters. So I've adopted the Pirates and Braves as part of my "kill the Giants" project. My fav team is the Dodgers, who I managed to match their real-life 1965 destiny of World Series champions, but I haven't been able to duplicate their 1966 repeat. They started poorly and have never recovered.
That's the thing about DMB. The statistical engine is rock-solid, and you get newbies coming along who complain when their sim season doesn't come out exactly as in real life. But you come to grips with the fact that a single season is simply not a sufficient sample size to make that happen. Games that do have "fudge" their engines to do so. Perusing real life statistics shows us that kind of statistical consistency is, well, IN-consistent with real life and with statistical probability. So I enjoy the alternate reality knowing it is not the fault of the engine. Devotees much smarter than I have proven it. If you sim 10 or 100 seasons all the statistics will be dead on. But in a single season large variation is possible, and my Dodgers just happen to be the victims of it this time.